Blue Fire Review - Revive the flames of the past

Blue Fire Review - Is It Worth Your Time?


Special franchises have changed the gaming industry price. Securities like Zelda inspired the art of adventure while others such as Dark Souls have shown innovation with its basic game loop. Blue Fire, a 3D platform adventure developed by Robi Studios, clearly wears its influences on its tunic handle; However, does this merger of familiar elements will combine to form a magisterial entity or a horrible monster of Frankenstein to the distorted parts?

By waking up in a sorry world, dotted with corpses, you are responsible for freeing penumbra from the darkness infested inside. As you explore mythical temples, encounter strangers and finish quests, the subjective story begins to take place in this wonderful adventure that will passionate you. The world follows the conventions established by the Souls series; Gothic architecture with abandoned interiors who were once full of life, every aspect of the environment contributes to building the global narrative. The hub areas contain sanctuaries that act as bonfires of the above-mentioned franchise. You can rest and recover, which will reappear enemies or improve your character. From these areas, there are more traditional Dungeon of Legend of Zelda-esque that contain strange puzzles and a platform getaway dam.

Differentiating from previously mentioned titles, Blue Fire focuses on the platform based on accuracy and it is atrociously excellent. By exploiting the spirit of Prince of Persia, a Hat in Time and Super Meat Boy, you have to dodge, rush and make a way through a wide range of difficult and perilous areas. Throughout your trip, you will unlock several objects that enhance your platform capabilities and these are tested in the formidable void Gates. Offering a range of diversified courses, you will need to perform platform magnitude exploits to receive the reward of an additional heart at the end. Mechanically, the platform is solid and for this reason, failure in these challenge rooms is due to the lack of skill of the player rather than a cheap level design.

Combat in Blue Fire is a mixed bag. In the footsteps of other adventure games, all traits are present in their dull glory. Although enemy meetings are good, they never exceed mediocrity. The enemies inspired by Zelda release ore when vanquished. It acts as money and can be spent for a range of items from merchants, unlocking sanctuaries and supporting your tunic. If and when you die, you guessed it, a shadow of your old me will be held where you perished. By recovering your shadow, you will gain all the ore you lost but die before getting your shadow and this precious ore is left forever. Although this is completely removed from other games, it sounds fresh in this platform-oriented adventure game.

The shaded artistic style of cells recalls the incredible Legend of Zelda: Wind Waker. Some areas are rooted in mysticism and give the impression of exploring a fantastic world full of magic and wonder, while other games look like laborious designs with muddy textures. Although the personality shines through the environment, the design of the characters is simplistic and lacks the characterization of the world. The enemies feel consistent with the zone they live, their conception lacks imagination and variety. Oppose that the characters you encounter around the world; These strange and unique personalities are a joy of conversing because they offer a glimpse of the story of Penumbra.

The epic band that accompanies you throughout your adventure evokes a world to Tolkien. Forests are filled with fun sounds that are linked to the playful nature of the stories that exist in the region; While Gothic cathedrals resonate with haunting drones and are constructed with a thrilling proportion with enemy meetings. Each emotion is successfully transmitted through the partition to ensure that the purpose of each domain is filled. Unfortunately, I met some problems during my stay in Blue Fire. The frequency of images fluctuates but not to the point where it affects the pleasure of the game, however, problems with the camera can be detrimental to the platform segments. Sometimes it can be difficult to see where you have to go, which can lead to the failure of the reflex-based platform sections.

Blue Fire is an intriguing suit of several previous games. Its focus on difficult platform sections distinguished it from other adventure games that are based on proven methods. Running on the wall and running on complex courses is a pleasure and appeal to those who love stimulating platform games. However, its lack of concentration and mixture of mechanisms can dissuade fans of these franchises that have influenced the game. NINTENDO SWITCH key provided by the publisher


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